Saturday, January 1, 2011

Creating Glass Shatter Effect using Maya nCloth







Creating Glass Shatter Effect using Maya nCloth
In this tutorial will explore using Maya ncloth to create Glass Shattering Effect.

Step : 1 - Let’s start by creating a polygonal plane with the default setting
Step : 2 - Using the cut face tool cut the plane randomly,
Depending on the chunks you need…something like this
Step : 3 - Select the Plane , Polygon -->Mesh -->Triangulate
Next, select all the Edges & detach component, Edit Mesh -->Detach Component.
With this all the vertex / edges will be spiltted
Step : 4 - Select the Plane and make it a nCloth Mesh. Then,
nDynamics --> nMesh --> Create nCloth
by doing, nclothShape node and nucleus node will be created for the Plane.
In the nucleus node, set the gravity value to '0'.
Step 5 : - Extrude the plane by selecting all the face, to make it thicker like a glass material
Step :6 - Create a Sphere and make it a Passive Collider
Next Translate in Y : 1 and set a Key at frame 1
At frame 24 set key to Translate Y : -1
Now the sphere is animated in Y direction.
Before playing the animation ,select both the objects , create New ncache
Ncache --> create New ncache
That’s it…
Play the animation…use mental ray dielectric Material as a glass shader….
Final Output :


- Azhagu Raj Pandian

www.dreamsin3d.com

Friday, March 26, 2010

My Old sketches.....













Sunday, February 21, 2010

Outdoor



Contribution : Modeling & Texturing
Software Used : Maya & Photoshop.
Project done for : Self in 2006

Sunday, February 14, 2010

Roadies





Contribution : Modeling & Texturing
Software Used : Maya 2009, Digital Fusion & Photoshop
Project done for : Self , Inspired by concept art i found on net... : )

Sunday, February 7, 2010

Updated My Website !!!

Final updated my website after a years .......


www.dreamsin3d.com

Blue House

Worked on lighting in this ....:)






Contribution : Modeling , Texturing & Lighting
Software Used : Maya ,Digital Fusion & Photoshop.
Project done for : Self

Sunday, January 31, 2010

Choppers





Contribution : Modeling , Texturing & Lighting
Software Used : Maya, Digital Fusion, Bodypaint & Photoshop.
Project done for : Self